Balatro poker hand base Chips and Mult
Every hand starts from a base Chips and Mult value. Each Planet card you use levels its hand up by a fixed amount, so a level 3 Flush starts at 65 Chips and 8 Mult.
Scoring cards then add their rank in Chips: number cards add their face value, Jacks, Queens and Kings add 10, and Aces add 11. A level 1 Pair of plain Kings with no jokers scores (10 + 10 + 10) x 2 = 60. A Royal Flush uses the Straight Flush values.
Base values at level 1 and the gain per Planet level| Poker hand | Chips | Mult | Each level adds |
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| High Card | 5 | 1 | +10 Chips, +1 Mult |
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| Pair | 10 | 2 | +15 Chips, +1 Mult |
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| Two Pair | 20 | 2 | +20 Chips, +1 Mult |
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| Three of a Kind | 30 | 3 | +20 Chips, +2 Mult |
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| Straight | 30 | 4 | +30 Chips, +3 Mult |
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| Flush | 35 | 4 | +15 Chips, +2 Mult |
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| Full House | 40 | 4 | +25 Chips, +2 Mult |
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| Four of a Kind | 60 | 7 | +30 Chips, +3 Mult |
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| Straight Flush | 100 | 8 | +40 Chips, +4 Mult |
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| Five of a Kind | 120 | 12 | +35 Chips, +3 Mult |
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| Flush House | 140 | 14 | +40 Chips, +4 Mult |
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| Flush Five | 160 | 16 | +50 Chips, +3 Mult |
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Five of a Kind, Flush House and Flush Five are secret hands. They only appear once you play them, usually with duplicated or suit-changed cards.
+Mult vs xMult: why joker order matters
+Mult adds a flat amount. xMult multiplies the current Mult. When two effects act independently in the same scoring phase, applying +Mult before xMult gives more Mult.
- 10 Mult, then +20, then x3 = 90 Mult.
- 10 Mult, then x3, then +20 = 50 Mult.
For independent effects, put +Mult jokers to the left of xMult jokers. Copying jokers such as Blueprint and Brainstorm depend on position, so check them separately. A Glass card applies its x2 during played-card scoring, before the joker phase.
Balatro scoring FAQ
How is a Balatro hand score calculated?
The score is Chips times Mult. The poker hand sets the starting Chips and Mult, then scoring cards add their effects from left to right, then held cards, then jokers from left to right. The result is rounded down.
What is the difference between +Mult and xMult?
+Mult adds to the current Mult, while xMult multiplies it. For independent effects in the same scoring phase, apply +Mult first. Copying jokers and card-triggered effects can change the best arrangement.
How much does a Planet card level up a hand?
Each Planet card adds a fixed amount of Chips and Mult to one poker hand. For example, Jupiter adds 15 Chips and 2 Mult to Flush, and Pluto adds 10 Chips and 1 Mult to High Card.
How do retriggers and Red Seals work?
A retrigger repeats one card's effects, not the whole hand. A Red Seal retriggers its card once. Jokers such as Hanging Chad, Sock and Buskin and Mime add more retriggers when their conditions match.
How many chips do I need to beat a blind?
It depends on the ante, the blind and the stake. The Small Blind asks for the ante base score, the Big Blind for 1.5 times it, and most Boss Blinds for 2 times it. The calculator shows the target for the ante and blind you set.
Why can the calculator differ from my game score?
Check hand levels, card and joker order, modifiers, debuffs and run settings, and enter current values for jokers that grow during a run. The calculator assumes chance effects such as Lucky cards do not trigger and uses the minimum for Misprint, so a lucky roll in game scores higher.