Four Fingers

Four Fingers lets you make Flushes and Straights with only four cards instead of five.

Effect: All Flushes and Straights can be made with 4 cards

BalatroBuddy tier: B (Our opinion)

Four Fingers lets you make Flushes and Straights with only 4 cards in Balatro. Uncommon, $7, no unlock. Best combos for Flush and Straight builds.

Cost: $7

Rarity: Uncommon

Category: Effect Jokers

Unlock requirement: Available from start.

How to play Four Fingers

Greatly increases consistency for Straights/Flushes by reducing the required cards to four. Pair it with The Order (x3 on Straights) and The Tribe (x2 on Flushes) so the more frequent hands score much higher.

Pulls against: Half Joker (wants ≤3 card hands)

Best synergies

  • The Order
  • The Tribe

How it works

Four Fingers lets you make Flushes and Straights with only four cards instead of five. The fifth card can be anything. It is Uncommon, costs $7, available from the start, and Blueprint and Brainstorm cannot copy it.

How to unlock

Available from the start.

Copyable by Blueprint/Brainstorm

no

Best combos

  • Shortcut: Four-card Straights that skip ranks are very easy to build.
  • The Order: X3 Mult on Straights you can now make every hand.
  • The Tribe: X2 Mult on four-card Flushes.
  • Square Joker: A four-card Flush or Straight is exactly four cards played.
  • Crazy Joker: +12 Mult on the extra Straights.

Frequently asked questions

Does Four Fingers work for Straight Flushes?

Yes. Four cards of one suit in a row make a Straight Flush.

Does the fifth card still score?

Only if it is part of the hand. Splash makes it score anyway.

Does Four Fingers need to be unlocked?

No. It is available from the start.

Next steps

Checked for Balatro 1.0.1

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