Walkie Talkie

Every played 10 or 4 gives +10 chips and +4 Mult when it scores.

Effect: Each played 10 or 4 gives +10 Chips and +4 Mult when scored

BalatroBuddy tier: C (Our opinion)

Walkie Talkie gives +10 chips and +4 Mult for each scored 10 or 4 in Balatro. Common, $4, no unlock. Is it worth it? Combos and deck tips.

Cost: $4

Rarity: Common

Category: Effect Jokers

Unlock requirement: Available from start.

How to play Walkie Talkie

Bias your deck toward 10s and 4s and play them in Straights/Flushes that you can assemble with Four Fingers or Shortcut. Ouija can homogenize ranks to increase hit rate.

Best synergies

  • Ouija (set rank)
  • Four Fingers
  • Shortcut

How it works

Every played 10 or 4 gives +10 chips and +4 Mult when it scores. It is a simple Common joker that costs $4, is available from the start, and can be copied by Blueprint and Brainstorm.

How to unlock

Available from the start.

Copyable by Blueprint/Brainstorm

yes

Best combos

  • Even Steven: 10s and 4s are even ranks, so they also get +4 Mult.
  • Hack: Retriggers played 4s for a second dose of Walkie Talkie.
  • Hanging Chad: Lead with a 10 or 4 for three triggers.

Frequently asked questions

Which cards trigger Walkie Talkie?

Played 10s and 4s that score.

Is Walkie Talkie good?

It is a solid early joker for decks built around 10s and 4s, and it scales with retriggers.

Does Walkie Talkie need to be unlocked?

No. It is available from the start.

Next steps

Checked for Balatro 1.0.1

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